Room Planner

Navigation Redesign for Efficiency and Scalability

Role: Lead UX & Product Designer
Context: B2B/B2C | Web & Mobile | E-commerce Integration

🧠 The Challenge

The 3D Room Planner is the flagship application of 3D Cloud, used daily by professional designers and consumers across major retail clients such as B&Q. While rich in features and live analytics, user feedback and behavioural data flagged key pain points:

  • Navigation was unintuitive and slowed task completion.

  • Time to first product placement averaged 26 minutes, a key conversion bottleneck.

  • UI complexity increased drop-off and training overhead for partner teams.

⚽️ Strategic Goal

Redesign the navigation and UI to reduce time-to-first-action, increase sales conversions, and make the product scalable across brandsβ€”without alienating trained power users.

🎯 Design Objectives

Simplify and modernise UI/UX to reduce cognitive load.

Enhance discoverability of core features and speed up room planning workflows.

Ensure brand-level customisation via a shared design system.

Deliver measurable improvements in conversion and retention.

Just for context

Here is a live example of the application deployed for B&Q (taken 12.07.2024). A UK home retail customer that has professional designers that are trained on it’s use as well as providing direct customer access via their e-commerce platform.

✍🏼Wireframes

🧭 Approach & Methods

πŸ” Research & Discovery

Persona refresh through data-driven analysis and stakeholder alignment

Google Analytics funnel deep dive (conversion & dropout focus)

Stakeholder workshops: in-house training teams, client evangelists, and sales

Competitor audits (IKEA, Planner 5D, Roomstyler)

Cross-functional alignment with PM, PO, and dev leads

Component audit to assess reusability and scalability

πŸ§ͺ Testing & Validation

Multiple navigation prototypes

Quantitative unmoderated testing (internal & external users)

Success metrics: task completion time, navigation clarity, preference scores

Trade-off analysis between β€œminimal retraining” and β€œmax UX gain” variants

πŸ“€Takeaways

  • Top Bar Navigation: Users were able to find everything they needed in the new top bar.

  • Initial Confusion, Quick Adoption: Some users found top bar navigation switching confusing at first but quickly adapted and appreciated the improved speed.

  • Improved Workspace: Users liked the collapsible menu for maximizing 3D design space.

  • Mobile Experience Needs Guidance: The mobile version caters to consumers and should guide users step-by-step through the design process.

  • Advanced Search Challenges: Users want better search and filtering, but implementing this is complex due to each customer owning a unique data structure.

🎨 Final Design

Mobile Design

Mobile design taken to its own separate project as it was found that it would need a more hands on approach when it comes to guidance. This can be shown if you decide to invite me to interview.

✨ Key Design Solutions

Solution

Area

Impact


Show/hide menus to prioritise 3D canvas space

Menus

Reduced visual clutter


Smart filters & contextual search

Search

Improved product findability


Modular components, customisable per brand

Design System

Increased scalability, faster rollout

+30% faster nav performance

Navigation

Top-tab action bar to streamline access to key workflows


πŸ“ˆ Outcomes &
Business Impact

Metric

Result

⏱️ Time to first product placed

↓ 7 minutes


πŸ›’ Avg. order value (add-to-cart)

↑ 14%


❌ Dropout rate

↓ 65%


πŸ’° Sales (within 6 months)

↑ 6%


πŸ”„ What I Learned

  • Training friction is real: While users verbally preferred a bold UI change, they pragmatically chose minimal retraining paths.

  • Mobile β‰  Desktop: Professional users rejected mobile workflows entirely, leading to a pivotβ€”mobile UX is now being designed specifically for consumer onboarding and handholding.

  • Search β‰  Universal: Each client owns their own taxonomy, making scalable smart search challenging without foundational data restructuring.

🧠 Strategic Takeaway

Balancing innovation with legacy constraints is key when designing enterprise-grade tools. Given another opportunity, I’d push for dual-design pathways:

  • Incremental version for ease of adoption

  • Visionary version to demonstrate full UX potential and reduce training dependency entirely.